I started scripting at the age of thirteen and quickly became fluent in the scripting language Lua. I then obtained a scholarship to Qantm, SAE Institute, enrolling for a diploma in C++ Games Programming. Since then, I finished the two year course and received a diploma; as well as having completed my BA (Hons) in Games Design at University of Suffolk.
I taught myself scripting between the ages of 13-15 and since then have only become more fluent, and broadened the range of languages to which I am familiar with. I am easily adaptable to any language or software.
Based in the online casino sector, I am a founding member of the Switch Studios team, with a goal to create amazing games in this industry. I played a pivotal role in the creation of the client framework that powers these games.
I played an important role in creating a Unity games framework that was used to build multiple social mobile games across different devices.
I created Cloud Sixteen as a platform to sell my roleplaying gamemodes for Garry's Mod when I was 17. Cloud Sixteen was very successful for many years to come, and is now maintained by its community.
An organization built around an upcoming game for Steam that I am building with Unity using my Zapnet networking framework.Visit Website